They can only be leveled up through Technologies. In addition Capital ships (Battleships and Carriers) are very vulnerable to the Submarines' Torpedo Perk.įortress allows the player to place a permanent unit on a land they own.The Rocket Launcher Perk from Commandos, the Naval Artillery Perk from Battleships and Coastal Artillery and the Bombing Perk from Bombers and Carriers are effective counters.With the most health in the game, several unit have counters against naval units. Click on the picture to visit their own pages for more specific details on said unit. They can only be made at docks although navy units cannot regenerate health from them. Rocket Artillery: Unknown M2 or M3 Half-track based MLRS.Field Artillery: 10.5 cm Kanon m/34 with muzzle brake removed.The Middle-East, the rest of Europe and the rest of The Americas Field Artillery: 155 mm Gun M1 Long Tom.Battalion Artillery: M101 105mm howitzer.Field Artillery: 76 mm divisional gun M1942.Battalion Artillery: 76 mm regimental gun M1943.Battalion Artillery: Canon de 1 Schneider.Rocket Artillery: M4A1 Sherman with T34 Calliope (Sherman Calliope).Field Artillery: Ordnance QF 17-pounder (17-pounder/17-pdr).Battalion Artillery: Ordnance QF 25-pounder (25-pounder/25-dr).Rocket Artillery: 15 cm Panzerwerfer 42.Battalion Artillery: Type 90 75 mm Field Gun.Field Artillery: Cannone da 149/40 modello_35.Battalion Artillery: Cannone da 105/28 (Canon de 1 Schneider).Rocket Artillery: 15 cm Panzerwerfer 42.Paired with Commanders, it can potentially massacre the relatively squishy Artillery Units.Įach artillery design used by each country in the game are inspired by real artilleries produced during the Second World War and during the Cold War. The Assault Perk could be chained to finish off multiple wounded units.Commanders' with the Camouflage Perk take reduced damage from Artillery units.Click on the picture to visit their own pages for more specific details on said unit.īeing glass cannons, there are some counters to artillery. Artillery units are the best troops to use against Aliens. It should be kept at a safe distance away from the enemy with the exception of the Battalion Artillery. Super Tank: Char Lourd AR元7 variante SĪrtillery units are the main damage dealers, at the expense of their low health and mobility.
The Middle-East, the rest of Europe and The Americas The Soviet Union, PRC, Cuba, North Korea, Mongolia and Yugoslavia
Click on the picture to visit their own pages for more specific details on said unit.īeing the weakest unit, there are a lot of counters to infantry units. The Infantry should never make up the bulk of your forces as only a few armoured units and/or Rocket Artillery can ravage an entire group. They are not affected by terrain and their oil consumption is minimal to none.
They should therefore be primarily used as either cheap reinforcements or for para-trooping into key locations. The weakest unit of them all, Infantry are cheap, expendable and obtainable.